Global Illumination cache: must calculate Irradiance Map and Light cache before upload to Super Renders

If your project requires GI Cache, You have to calculate your Irradiance Map and Light cache file then upload them with your project.

 

If you do not know how to create the Irradiance Map and Light cache file. Below are some tips for you.

Step 1: Enable GI setting and setting up for yourself.

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Step 2: Create path file Vrlmap/Vrmap and save to your project

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Save your Vrlmap/Vrmap file

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Setup lighcache: chose "From file" and click save

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Step 3: Go to V-Ray -> Enable "Don't render final image"

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Then click Render button for create your file Vrlmap/Vrmap.

Step 4: Disable "Don't render final image" ->

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 Go to GI tab and select path for Vrlmap/Vrmap

Chose Irradiance map mode "From file", select path vrmap file

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At Light cache setting chose "From file", select path vrlmap filemceclip5.png

Finally, save your file and packet all your projects with Vrlmap/Vrmap to Super Renders Farm.

Start Rendering with Super Renders Farm: 

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